Homeschool Hub: STEAM-Venture (KAN)
Kannapolis Library 850 Mountain St, Kannapolis, NC, United StatesAges 6-11 – Join other homeschool students as we explore stories, arts, and sciences through interactive activities.
Ages 6-11 – Join other homeschool students as we explore stories, arts, and sciences through interactive activities.
Ages 6-11 - March days blow in like a lion, but WHY? We’ll explore the amazing effects of air pressure and temperature through experiential activities, build our own working windmills, and learn how something that seems invisible can make a spring breeze or a hurricane!
Ages 6-11 - Do you love all things SCIENCE? Join us for engaging, hands-on activities exploring the fields of science, technology, and art. Registration is required for this program. This month we'll explore the gross and funny science of animal poop and posteriors!
Ages 6-11 - Do you love all things SCIENCE? Join us for engaging, hands-on activities exploring the fields of science, technology, and art. Registration is required for this program. This month we'll explore the gross and funny science of animal poop and posteriors!
Ages 6-11 - Join other homeschool students as we explore stories, arts, and sciences through interactive activities.
Ages 7-11 - Bring out the creative writer in you with story starters, prompts, and games!
Ages 7-11 - Bring out the creative writer in you with story starters, prompts, and games!
Ages 6-11 - Celebrate Earth Day by exploring ways to keep our water clean and pure! We’ll build water filters and explore strategies for protecting our water resources, and then we will create an Earth Day marbled art masterpiece!
Ages 6-11 – Join other homeschool students as we explore stories, arts, and sciences through interactive activities.
Ages 7-11 - Bring out the creative writer in you with story starters, prompts, and games!
Ages 7-11 - Bring out the creative writer in you with story starters, prompts, and games!
Ages 6-11 – Join other homeschool students as we explore stories, arts, and sciences through interactive activities.